Thieves' Den

Skill: Thieving Level Required: 1 Unlocks: Rogue Sanctum

A labyrinth of tunnels and hideouts beneath the city streets, used by an organised ring of thieves. Someone has left a trail of notes — and they lead somewhere far more dangerous.

XP Per Minute

Level XP / Minute
Level 1+ 6–12
Level 5+ 9–17
Level 10+ 13–22
Level 15+ 20–30
Level 20+ 28–42
Level 25+ 38–55
Level 30+ 50–72
Level 35+ 63–90
Level 40+ 78–112

Loot

Drops scale with your skill level within the expedition.

Level Possible Drops
Level 1+ 70% Coins, 30% Bread, 25% Air Rune
Level 5+ 75% Coins, 8% Sapphire, 30% Chaos Rune
Level 10+ 80% Coins, 12% Sapphire, 35% Chaos Rune, 5% Emerald
Level 20+ 80% Coins, 15% Sapphire, 8% Emerald, 40% Chaos Rune, 15% Death Rune
Level 30+ 85% Coins, 12% Emerald, 40% Chaos Rune, 25% Death Rune, 5% Ruby
Level 40+ 85% Coins, 15% Emerald, 35% Death Rune, 8% Ruby

Lore Notes

Lore notes are uncovered gradually over multiple expedition sessions. Collect all 5 to unlock the dungeon they reveal.

  1. A crumpled ledger page: names, dates, and numbers. Someone has been tracking payments to a person called the Warden.
  2. Scratched into the wall: 'For those who prove themselves — the Sanctum awaits. Ask no questions.'
  3. A torn letter warning a member to stay away from the eastern tunnels. No reason is given.
  4. A wax-sealed map fragment. The seal is unfamiliar — a shadow behind a locked door.
  5. The last passage opens into a vaulted chamber. At the far end, a reinforced door bears the same seal. The Rogue Sanctum lies beyond.