Sigil Stones

Sigil stones are consumables that embed into your Elder gear for permanent bonuses that apply both on the isle and on the mainland. They are the one isle-side reward that carries into every session you ever run, so a full set of Elder pieces with stones in them is a lasting mainland upgrade, not a locked-region cosmetic.

Where stones come from

Where stones go

The Sigil Embedder, reached from the isle Home tab under Elder Armor Master, holds one stone per Elder piece. Embedding is permanent (removing the stone destroys it), and each piece has exactly one socket. Some pieces have no socket at all until you craft their Elder version.

Every embedded stone contributes its full bonus. Multiple stones of the same colour stack linearly, so eight sapphires give +40% XP everywhere.

Stone effects

Stone Effect Status
Sapphire +5% XP gain per stone Wired game-wide
Ruby +5% coins per stone Wired game-wide
Emerald +5% loot per stone Wired game-wide
Amethyst +5% Elder Essence per stone Wired game-wide
Topaz +5% Ancient Sigil drops per stone Wired game-wide
Diamond +5% Elder Bone drops per stone Wired game-wide

Every stone applies immediately to every session you collect. The four "general" stones (sapphire, ruby, emerald, amethyst) buff broad multipliers; topaz and diamond target isle-specific drops (Ancient Sigils and Elder Bones) that don't otherwise scale with anything.

Rule of thumb